IdentityCRANEO 3D · v1.6.1MX 2026

A skull drawn by hand. Letters drawn with a ruler.

CRANEO 3D is my archive of imagined spaces; I am an architect in Mexico. This page sets down how the archive looks and why: the name, the mark, the type, the greys, the light the rooms are made of, and the people who taught me where to look.

01

The name

Cráneo · skull

Craneo is Spanish for skull: the box that holds what I imagine. Every room in the archive was built inside one before it was built in Blender.

The name is written without its accent so it travels. “3D” stays in the address and the handles; the mark itself only says CRANEO.

The original skull, drawn by hand with a dry brush
02

The mark

One ink
CRANEO primary logo on ink, shown at 720 pixels wide: the filled skull beside CRA / NEO with three stepped contoursCRANEO flat logo on ink: the filled skull beside CRA / NEO without contours, the mark used below 720 pixels wide
Primary · from 720 px wide · Flat below thatThree stepped contours at 30°

The skull is the original brush drawing, filled: its own edge kept, its inner strokes cut out. The letters CRA / NEO are built with a ruler in Línea Recta, the logo cut, and pushed back at 30°, the same angle as the cube of the skull.

  • 720 px +Full mark with contours
  • 80–720 pxFlat word
  • Below 80 pxSkull alone
  • 32 · 16 pxFavicon cut Favicon cut shown at 32 pixelsFavicon cut shown at 16 pixels
CRANEO flat logo in ink on paper: the filled skull beside CRA / NEO without contours
Flat · 80–720 pxShown at 320 px
CRANEO skull symbol alone in ink, shown at 64 pixels
Symbol · below 80 pxShown at 64 px · Avatar
CRANEO flat logo in paper on ink: the filled skull beside CRA / NEO without contours
Flat on inkPrint backs
03

Type

Inter Tight for titles · Recta for the logo · Plex Mono for data
ABCDEFGHIJKLM
NOPQRSTUVWXYZ
abcdefghijklm
nopqrstuvwxyz
0123456789
ÁÉÍÓÚÜÑ ¿?¡!&@#%
Inter Tight · Bold, SemiBold, MediumRasmus Andersson · SIL Open Font License
CRANEO 3D
Línea Recta · the logo cutThe mark and the name only

Inter Tight is the title letter of the archive: sober, close-set, editorial. Bold for the largest titles, SemiBold for every other title, Medium for the quiet half of a line. Designed by Rasmus Andersson, released under the SIL Open Font License. Tektur stays with the live, informal side of the studio.

Línea Recta is the logo cut. It builds CRA / NEO and sets the name CRANEO 3D, and stays there.

IBM Plex Mono carries the data: codes, dates, sizes, light, emails and links, from 13 to 40 px. Codes larger than that are set in Inter Tight. Long reading stays in IBM Plex Sans.

CRN-0005 · ED 01/30 · 50×50
04

Colour

Six greys · colour belongs to the works
PAPER
#E6E8E4
FIELD
#CBCFCB
STONE
#A9ABA7
HAMMERSHØI
#8D938F
GRAPHITE
#54575A
INK
#1E2022
The frame · pure monochromeHammershøi is the key
CRN-S001 · Ochre Study
Signature · about 1 %, on pieces for saleOne ink square before the code

The greys come from Vilhelm Hammershøi’s rooms: green-grey walls, blue-black doors. They frame the renders without competing with them.

Colour belongs to the works. The site, the print sheets and every piece around a room stay grey, paper and ink, so nothing stains the colour a room has earned with its own light and materials.

There is no accent colour, no colour per series and no colour for launches. On anything for sale, one small square signs the archive code: ink on light grounds, paper on ink.

05

Graphic language

Drawn like a plan
Dot fieldHammershøi on ink
CRN-0005OCHRE STUDY · LATE AFTERNOONED 01/30 · MX 2026
Viewfinder + metadataEvery work has a code
ARCHIVE
PRINTS
SCENES
PROCESS
INFO
IconsArchive · Prints · Scenes · Process · Info
06

The archive code

CRN

Every work, view, print and scene carries one code. The number never changes, even if the image is revisited.

  • WorkCRN-0005 · Ochre Study
  • ViewCRN-0005-B · -C
  • PrintCRN-0005 · ED 01/30 · 50×50
  • SceneCRN-S001
  • KitCRN-K001
07

Light

What every room is made of
  • One lightA single direction, long and soft. The rest of the room answers it.
  • Open shadowDrama without closed black: form stays readable inside the dark.
  • RestSoft textures and visual comfort. The eye should be able to rest.
  • MaterialWood grain, stone and lime hold the darkness; texture replaces detail.
  • Colour per workNone, one or several colours, each earned by the architecture, never assigned.
Ochre Study, view A (CRN-0005-A): the living room in ochre and orange materials, in late side light from a window
CRN-0005-ASide light
Night Table, view A (CRN-0009-A): a dark dining room with a round table under one white pendant lamp
CRN-0009-AOne lamp
08

Influences

Teachers, not models
Architecture
Luis Barragán, for colour in Mexican light.
Painting
Vilhelm Hammershøi, for empty rooms that still feel inhabited.
Design
Dieter Rams and the Swiss grid, for the discipline of less.
09

Principles

Made to last

Less, but better.

Honest, but warm.

Systematic, but melancholic.

Made to last.