Archive of imagined spaces
Rooms that do not exist.
CRANEO 3D is the rendering practice of architect Luis Gtz. Each work is a room built from light, stone and silence, and kept as a single photograph.
One room, three states
Every room starts as a white model. Light is fixed first; materials come last. Change the materials and the same room tells a different story.
No. 005 · Ochre
Archive
5 rooms · 14 images
No. 009Night TableA dark dining room lit by one white pendant.20263 img
No. 005Ochre StudyA living room in late side light, shown in clay, in ochre and in primary colors.20263 img
No. 004Yellow HourTwo yellow lounge chairs under a paper lantern.20261 img
No. 002Green RoomGreen upholstery, ring lamps and a glass-block window.20264 img
No. 001Teal SalonFluted walls, sheer curtains and a teal table.20263 img
Prints
Opening soon on INPRNTSelected rooms are printed as archival pigment prints on cotton rag paper, signed and numbered by hand.
- PaperCotton rag, matte
- Sizes30 × 30 · 50 × 50 cm
- EditionNumbered, 30 per size
- Printed byINPRNT, USA
Blender scenes
SuperhiveThe complete file behind an image: the room, its light and its cameras, ready to render in Cycles.
- SoftwareBlender · Cycles
- IncludesCameras, light, materials
- New scenesCC0 and original assets
- Catalogue30+ scenes and kits
About
MexicoI trained as an architect and work in Blender. The archive is where I test what a room can hold when nobody has to live in it: one source of light, a few heavy materials, and time.
The skull is drawn by hand. The letters are drawn with a ruler. Both are mine.


