Archive of imagined spaces

Rooms that do not exist.

CRANEO 3D is the rendering practice of architect Luis Gtz. Each work is a room built from light, stone and silence, and kept as a single photograph.

Teal Salon, view 1: Fluted walls, sheer curtains and a teal table.
Teal Salon (No. 001), 2026Blender · Cycles

One room, three states

Every room starts as a white model. Light is fixed first; materials come last. Change the materials and the same room tells a different story.

See the room
Ochre Study as a white clay model Ochre Study with ochre and orange materials Ochre Study with red, blue and yellow furniture No. 005 · Ochre

Prints

Opening soon on INPRNT

Selected rooms are printed as archival pigment prints on cotton rag paper, signed and numbered by hand.

  • PaperCotton rag, matte
  • Sizes30 × 30 · 50 × 50 cm
  • EditionNumbered, 30 per size
  • Printed byINPRNT, USA
Green Room Yellow Hour
Night Table Green Room

Blender scenes

Superhive

The complete file behind an image: the room, its light and its cameras, ready to render in Cycles.

  • SoftwareBlender · Cycles
  • IncludesCameras, light, materials
  • New scenesCC0 and original assets
  • Catalogue30+ scenes and kits
CRANEO 3D skull mark

About

Mexico

I trained as an architect and work in Blender. The archive is where I test what a room can hold when nobody has to live in it: one source of light, a few heavy materials, and time.

The skull is drawn by hand. The letters are drawn with a ruler. Both are mine.